Console Version Of Assetto Corsa Evo In The Works

With its Early Access period now live, here’s everything you need to know about AC Evo in one place
BMW M4 CSL in AC Evo
BMW M4 CSL in AC Evo

Since Assetto Corsa Evo was first unveiled around a year ago, one question has so far gone unanswered: will it follow its predecessor titles onto consoles? Now, we finally have an answer for that, and thankfully, it’s ‘yes’.

Here’s everything we know so far about the in-development sim racing title, including news on that console version.

Assetto Corsa Evo Early Access

Ever so slightly later than planned, the first Early Access build of Assetto Corsa Evo went live on steam on 16 January 2025. Priced at £32.99, it's receiving steady updates throughout the year ahead of the eventual v1.0 launch.

You can find details of what the early access version includes here.

Assetto Corsa Evo release date

Mercedes 190 Evo 2 in AC Evo
Mercedes 190 Evo 2 in AC Evo

When the development of an Assetto Corsa sequel was first confirmed in 2021, a 2024 release window was given, and that was stuck to right up until September 2024.

That was soon pushed back, though, with developer Kunos Simulazioni taking time to ensure the game wasn’t rushed at the cost of quality. An early access version was released on 16 January 2025.

At the same time, an autumn 2025 window was earmarked for v1.0. However, with the '0.2' update for the Early Access version, that window has vanished from the roadmap. That doesn't signal a definite delay, but does give the developers more wriggle room in case the full release needs to be pushed back.

Will Assetto Corsa Evo come to consoles?

Alfa Romeo Giulia GTAm in Assetto Corsa Evo
Alfa Romeo Giulia GTAm in Assetto Corsa Evo

In short, yes. Like 2014’s original game and 2018’s GT racing-focused Competizione spinoff, Assetto Corsa Evo will head to consoles, most likely the PlayStation 5 and Xbox Series S/X. This was confirmed in June 2025 by Kunos co-founder and executive manager Marco Massarutto in an interview with Traxion:

“The porting is already in development by a satellite team that has been working with us for more than one year.”

However, like the two previous titles, the console version of Evo might not launch immediately alongside the PC release. Massarutto said that this is “ideally” what would happen, but that he thinks “the console version of EVO will follow the same pattern as the previous Assetto Corsa, they will come after 1.0 on PC.”

Assetto Corsa Evo car list

Interior of Lamborghini Huracan STO in Assetto Corsa Evo
Interior of Lamborghini Huracan STO in Assetto Corsa Evo

When v1.0 of AC Evo launches in the autumn, it'll feature around 100 cars, with more to come in free updates in the future. A fair few of these have been confirmed, with plenty already available in Early Access, and we've compiled them here.

Assetto Corsa Evo track list

Imola Circuit in AC Evo
Imola Circuit in AC Evo

V1.0 will feature 15 tracks, and once again, more will be added for free in updates. The ones we know about so far, listed below, are all rendered in an incredible level of detail, and also feature some pretty impressive-looking weather and time effects. And don’t panic, the one everyone wants to know about is there. You know the one.

  • Brands Hatch
    • GP
    • Indy
  • Circuit de Spa-Francorchamps
  • Circuit of the Americas
    • GP
    • National
  • Donington Park
    • GP
    • National
  • Fuji Speedway
    • GP
    • GP Short
  • Imola
  • Laguna Seca
  • Mount Panorama
  • Nürburgring Nordschleife
  • Red Bull Ring
  • Suzuka Circuit
    • GP
    • East
    • West
  • Watkins Glen

Additionally, the game will feature a free-roam mode, with a 1:1 recreation of the roads in Germany’s Eifel Mountain region, surrounding the Nürburgring. More details on that below.

Assetto Corsa Evo car and driver customisation

McLaren 765LT in AC Evo
McLaren 765LT in AC Evo

AC Evo takes an interesting approach to car customisation, allowing players to not just choose the exterior colour of cars, but also the interior trim, and even add various other optional extras, bringing it closer to the sort of online configurators on manufacturers’ websites we like to waste so much time on.

In a previous interview with Multiplayer.it, Kunos game director Davide Brivio hinted that this would even go as deep as being able to choose different engines and trim levels where available, but this isn’t something we’ve seen in Early Access yet. In the same interview, he also mentioned plans to include aftermarket modifications, but this too hasn’t been implemented yet.

Something unconfirmed, but highly likely based on what we’ve seen from trailers and screenshots, is some form of character customisation, too. We’ve seen clips of drivers wearing different outfits, and with and without things like racing gloves.

Assetto Corsa Evo free roam

Remote video URL

A much-discussed feature of AC Evo is that it’s set to feature a free-roam map, accurately recreating the roads in Germany’s Eifel Mountains surrounding the famed Nürburgring, alongside the circuit itself. The explorable area will eventually expand to encompass over 600 square miles, all LIDAR-scanned to make them as close to reality as possible, and with weather and day/night cycles. 

Not only that, but players will be able to interact with various real life businesses located near the circuit, including track car rental firms and tuning and customisation shops. There’ll even be the need to refuel – or, in the case of EVs like the Hyundai Ioniq 5 N, recharge – cars, Massarruto has told Traxion, although thankfully for those looking for a more escapist open world, this may not be mandatory.

A smaller area of this map will become available later in the game’s early access version, with the full map arriving with v1.0.

As an aside, the reveal of this map also showed off several more cars confirmed to be in the game – we’ve updated our car list page to reflect this.

Assetto Corsa Evo career mode

Alfa Romeo Giulia GTAm in Assetto Corsa Evo
Alfa Romeo Giulia GTAm in Assetto Corsa Evo

The original Assetto Corsa didn't really have much in the way of a traditional 'career mode'. A hardcore driving sim above all else, it was largely a case of pick a car, pick a track and race.

Kunos, though, is keen for Evo to appeal to a much broader gaming audience. Its co-founder Marco Massarutto told Traxion that "we are working on those aspects that maybe were lacking [in] the first AC titles like a career mode." 

At a presentation at the Sim Racing Expo in Dortmund, Germany in October 2024, meanwhile, Massarutto and Brivio revealed a bit more of what we can expect. Massarutto said he wants the game to be "the RPG of the petrolheads," and Brivio expanded a little on this:

“You enter the game, you start from some point, you develop with total freedom but gaining momentum inside the game. So what we think to lay down is a game economy system that will be as simple as we can, but will help players to enter the game with a budget, choose the first car, then with total freedom they can play, accumulate experience, and virtual currency… and buy the cars you want.”

In the Multiplayer.it interview, meanwhile, Brivio hinted that the career will be fairly open-ended, saying: "Kunos doesn't have the experience or the size to create a campaign in the classic sense. But above all we didn't want to force the player to do something they don't want to do. If you want to buy fifty Alpines, in every available colour, you can do it. If instead you want to save, event after event won, to make a hypercar yours as soon as possible, you will be allowed to.”

One element of the career mode – at least in the Early Access version – will be the Driving Academy, which seems to be a bit of a mash-up of the licence tests and Circuit Experience modes found in the Gran Turismo series. It’ll teach players the quickest way around circuits, section-by-section, with a series of timed challenges, which will be integrated into a licence system granting access to higher tiers of car.

Will Assetto Corsa Evo have VR support?

The Nürburgring in Assetto Corsa Evo
The Nürburgring in Assetto Corsa Evo

Yep – the system requirements reveal that SteamVR, Meta Quest (formerly Oculus) and OpenXR virtual reality systems will be supported, with Kunos aiming to have the tech in the game from launch. A basic version is supported in Early Access.

Assetto Corsa Evo system requirements

Interior of Mercedes 190E 2.5-16 Evo II in Assetto Corsa Evo
Interior of Mercedes 190E 2.5-16 Evo II in Assetto Corsa Evo

Unsurprisingly, you’ll need some fairly serious PC hardware to run AC Evo, especially if you want to enjoy it at its best.

Minimum system requirements:

  • OS: Windows 10 64-bit
  • Processor: Intel i7 8700k / AMD 1500X
  • Memory: 16 GB RAM
  • Graphics: GTX 1070, RX 580
  • DirectX: Version 12
  • Network: broadband internet connection
  • Storage: 100 GB available space
  • Sound Card: integrated
  • VR Support: SteamVR, Oculus VR, OpenXR
  • Additional Notes: SSD required

Recommended system requirements:

  • OS: Windows 10 64-bit / Windows 11 64-bit
  • Processor: Intel i5 10500 / AMD 2600X
  • Memory: 16 GB RAM
  • Graphics: RTX 2070, Radeon RX 5600
  • DirectX: Version 12
  • Network: broadband internet connection
  • Storage: 100 GB available space
  • Sound Card: integrated
  • VR Support: SteamVR, Oculus VR, OpenXR
  • Additional Notes: SSD required

Will Assetto Corsa Evo support modding?

Brands Hatch in Assetto Corsa Evo
Brands Hatch in Assetto Corsa Evo

Part of what’s allowed the original AC to have such a huge player base a decade from its release is its mod support. As a result, you can now drive pretty much anything on any track your heart desires. Want to take a fully animated T-rex around Rainbow Road? Knock yourself out.

Luckily, modding will continue into Evo, although it's likely to look a little different. A mod editor is set to arrive at some stage in the early access period.

While modding has given the now decade-old original game a remarkable longevity, it's also a legal grey area, as it often involves ripping content from other titles or creating assets without the permission of their copyright holders. 

Massarutto wants the modding system in AC Evo to "create a platform where the modders can also work with cars and track licensors," hopefully allowing talented third-party modders to work officially with manufacturers and circuits to bring them to the game.

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