Here’s Everything In Assetto Corsa Evo’s Early Access Release

All the cars, tracks and features confirmed for the long-awaited sim’s first public release
Assetto Corsa Evo
Assetto Corsa Evo

Things may not have entirely gone to plan with the early access launch of Assetto Corsa Evo, but quick updates from developer Kunos Simulazioni are slowly but surely rolling out the features we were told the game would launch with.

While certain features are still locked out, all 20 cars featured in this first release, plus their factory customisation options, are now available. Read on for everything that’s set to feature in early access once Kunos irons out the remaining kinks.

Assetto Corsa Evo early access car list

Assetto Corsa Evo
Assetto Corsa Evo

Kunos has confirmed that the initial early access release will feature 20 cars of an eventual 100-or-so that’ll be included in v1.0.

Assetto Corsa Evo early access track list

Imola Circuit in AC Evo
Imola Circuit in AC Evo

V1.0 of AC Evo will contain 15 tracks and five of these will be featured in the first early access build, spanning four continents:

  • Brands Hatch (GP and Indy layouts)
  • Imola
  • Laguna Seca
  • Mount Panorama
  • Suzuka Circuit (GP, East and West layouts)

Assetto Corsa Evo early access features

Assetto Corsa Evo early access details
Assetto Corsa Evo early access details

With AC Evo’s early access server issues still persisting, game modes currently remain limited to quick race and free practice. However, Kunos has quickly released a couple of updates making all 20 cars accessible, as well as adding car customisation. Customisation, though, is presently limited to factory options, with no aftermarket parts yet available.

The options that are there, though, are far more in-depth than simply picking a colour, going as far as being able to choose the colour of the transmission tunnel leather on the Honda S2000 or picking between a manual or DCT Hyundai i30 N.

Once the game’s online glitches are resolved, we expect the rest of the promised day one features to arrive. These include licence tests, the Driving Academy mode that aims to guide players around the game’s circuits, and the ability to create a driver profile, gain XP and level up.

Players will also be able to access the game’s economy and start building up a garage with the ability to buy and rent cars.

Assetto Corsa Evo early access tech features

From the off, AC Evo’s early access build will be playable on a triple-monitor setup and include VR support.

What else is coming to Assetto Corsa Evo early access?

Assetto Corsa Evo
Assetto Corsa Evo

Along with the first release, Kunos has unveiled a roadmap for the game between now and its full release in the autumn. Updates will alternate between smaller ‘content drops’, bringing new cars and tracks, and more significant updates adding both new content and new features to the sim. We’re promised five larger updates and six content drops.

The first content drop, listed as coming soon, will introduce two as-yet-unnamed cars plus the Fuji Speedway circuit. It’ll be followed by the second early access release with a further five cars, Circuit of the Americas, a single-player custom race weekend mode, new special events, and improvements to the game’s replay, VR and triple screen facilities.

Beyond that, we don’t yet know what else is set to be added between now and v1.0.

Will free-roam be in Assetto Corsa Evo early access?

Assetto Corsa Evo free roam
Assetto Corsa Evo free roam

Much has been made of AC Evo’s free-roam mode, which has recreated a vast area of Germany’s Eifel Mountains surrounding the Nürburgring. While it won’t be featured in the first early access build, Kunos has confirmed that increasingly large areas of it will be added in future builds in the runup to v1.0’s release in the autumn.

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