Here’s Everything In Assetto Corsa Evo’s Early Access Release

All the cars, tracks and features confirmed for the long-awaited sim’s first public release
Assetto Corsa Evo
Assetto Corsa Evo

After a slightly rocky rollout, Assetto Corsa Evo is now out in early access, as sim racers get their first taste of the much-anticipated successor to 2014’s original title.

Below, we’ve rounded up everything that’s featured in the initial early access release – or rather would be featured, were it not for a bug that currently locks the game in offline mode, blocking access to several of the touted features. Developer Kunos Simulazioni promises a fix is incoming, so once it arrives, this is what the full early access version will feature.

Assetto Corsa Evo early access car list

Assetto Corsa Evo
Assetto Corsa Evo

Kunos has confirmed that the initial early access release will feature 20 cars of an eventual 100-or-so that’ll be included in v1.0.

Assetto Corsa Evo early access track list

Imola Circuit in AC Evo
Imola Circuit in AC Evo

V1.0 of AC Evo will contain 15 tracks and five of these will be featured in the first early access build, spanning four continents:

  • Brands Hatch (GP and Indy layouts)
  • Imola
  • Laguna Seca
  • Mount Panorama
  • Suzuka Circuit (GP, East and West layouts)

Assetto Corsa Evo early access features

Assetto Corsa Evo early access details
Assetto Corsa Evo early access details

The initial early access build will feature several single-player game modes, headlined by quick race and free practice. There’ll also be an implementation of the game’s licence system, and its Driving Academy mode that aims to teach players tracks, section by section.

It’ll also allow players to create a driver profile, gain XP, level up and earn unspecified rewards.

A version of the in-game economy will be implemented, with the ability to buy and rent cars. Both of the game’s planned strands of customisation will feature – the ability to spec a car in the showroom, picking its colour, interior trim and so on; and aftermarket customisation.

Assetto Corsa Evo early access tech features

From the off, AC Evo’s early access build will be playable on a triple-monitor setup and include VR support.

What else is coming to Assetto Corsa Evo early access?

Assetto Corsa Evo
Assetto Corsa Evo

Along with the first release, Kunos has unveiled a roadmap for the game between now and its full release in the autumn. Updates will alternate between smaller ‘content drops’, bringing new cars and tracks, and more significant updates adding both new content and new features to the sim. We’re promised five larger updates and six content drops.

The first content drop, listed as coming soon, will introduce two as-yet-unnamed cars plus the Fuji Speedway circuit. It’ll be followed by the second early access release with a further five cars, Circuit of the Americas, a single-player custom race weekend mode, new special events, and improvements to the game’s replay, VR and triple screen facilities.

Beyond that, we don’t yet know what else is set to be added between now and v1.0.

Will free-roam be in Assetto Corsa Evo early access?

Assetto Corsa Evo free roam
Assetto Corsa Evo free roam

Much has been made of AC Evo’s free-roam mode, which has recreated a vast area of Germany’s Eifel Mountains surrounding the Nürburgring. While it won’t be featured in the first early access build, Kunos has confirmed that increasingly large areas of it will be added in future builds in the runup to v1.0’s release in the autumn.

Sponsored Posts

Comments

No comments found.