Adapting Grand Theft Auto to a Pen and Paper RPG -- Part 1 -- The Bit CTzens Are Gonna Care About
So, as a post before in Ask CT showed, I’m in the process of creating an adaptation of everyone’s favorite crime series, Stealy Wheely Automobiley, to the realm of pen and paper RPGs. I’m using Basic Role Playing (BRP), a percentile dice system from Chaosium Games that powers the original Call of Cthulhu. I find it much more natural than d20, and I whipped up a quick conversion of Spycraft’s chase rules for BRP to accommodate the crazy chases GTA is known for - things like racing a speedboat against a tank or pursuing a sports car in a helicopter. I’m in the process of writing up the stats for each car, with its acceleration stat based on the real ride’s 0-60 time. The Crew’s spec system (hey, The Crew did a few things right, and the Spec system was one of em) is adapted as well, with a major addition, the Battle Spec (which adds armor and sometimes a mounted weapon). Along with Spec Kits, the other major modification system for cars is an engine swap mechanic that can radically alter a car’s performance. Anyway, you’re not here for hearing about how the stats work - you’re here to hear about what cars I’m putting in the adaptation. And the list is below! Suggest additions or removals below!
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Me Likely
Me likey
Can we get a picture of a triggered Broughy1322 for some of these class allocations?
Some of these classifications were a balance between accuracy and organization. I tried to keep every category relatively small (the only one that breaks 15 is Sedans), otherwise it starts to become an organizational nightmare - either there are categories with only one or two vehicles, or every category is between 5 and 15, and when you get into distinctions like “Hot Hatch” vs “Compact” or “Supercar” vs “Hypercar”, that starts to become a lot of organizational work.
Unless you’re talking about the inclusion of the BMW M3 E92 as a Muscle vehicle, in which case - it’s V8 powered, rear wheel drive, two-door, and reasonably tough. I’d say it’s muscle in my book.