I Can't Turn My Brain Off Enough To Get Into Need For Speed Payback

The latest NFS title has its merits, but you really mustn't think too hard if you want to enjoy it
I Can't Turn My Brain Off Enough To Get Into Need For Speed Payback

Having now put a good few hours into Need For Speed Payback, I’m unsure whether or not I’ll be continuing. I’m really sitting on the fence here, because I have - at times - enjoyed it, but I’ve also been monumentally, frequently frustrated by it.

Let’s start with the story line. I do actually like the fact that there’s - unlike most driving games - some sort of plot going on, even if it is hilariously derivative. It’s one of the things that’s nudging me toward the idea of continuing the campaign, but it’s also relentlessly irritating, mostly due to the characters.

You have three playable avatars: Tyler Morgan, Sean ‘Mac’ McAlister and Jessica Miller. All are cocky douchebags, and feel the need to constantly chirp away about how awesome they are while you’re driving. Oh, and I’m pretty sure I heard ‘Mac’ say something deeply moronic like “I started drifting the corners for speed” at one point. But these three fools pale in comparison to ‘Hashtiger’ - the resident Instagrammer bloke in the game who’ll make you want to hurl your controller at the screen. There are also enough cut scenes to make a Halo game developer blush.

I Can't Turn My Brain Off Enough To Get Into Need For Speed Payback

Then we have the way the cars drive. I get that Need For Speed has never been intended to be realistic, but I prefer the way the Forza Horizon games do it - they’re not exactly sims, but the handling does at least make sense. In the world of Need For Speed on the other hand, cars will generally behave like they’re on rails, before eventually understeering and then going into a weird, kind of ‘auto drift’ mode where sideways shenanigans are stupidly easy.

This I can cope with. You do get used to the way Payback does things after a while, and drifting around everywhere is admittedly quite fun. I’m even cool with the deeply silly boost function. But what I can’t abide is the elastic AI in the races. You’ll find yourself easily passing a tastelessly modified Focus RS, only for the blighter to tear up the inside a few corners later, even though your own pace hasn’t changed.

Conversely, you’ll find the gap to the cars up ahead you’ve been trying to catch up to for the best part of a lap suddenly disappear in seconds. There’s no rhyme or reason to how the ‘rubberbanding’ works, and how powerful a car is seems to have no bearing on how easy it is to beat in a race.

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Finally, Payback is a bit buggy. The first week I played it, it would freeze every few minutes, and sometimes I’d be able to pass straight through AI traffic. That hasn’t happened during my more recent Payback sessions, but the livery on the M5 used in several missions took until a good 30 or so seconds into some races before it loaded properly, leaving me staring at a pixelated mess for a surprising length of time.

It’s a shame as there is a lot I like about the game. The open world map for instance is incredible - it’s huge, almost entirely stunning and littered with amazing roads. The people responsible for the map of the next Forza Horizon installment need to head out into the Canyons of ‘Fortune Valley’ and find out how to make a proper set of bends to enjoy, that’s for sure.

There’s also some great attention to detail going on. While out at the launch of the new M5 - Payback’s cover star - EA told us that developers were sent a sample of BMW Individual Frozen Dark Red Metallic (the super-expensive colour of the Launch Edition cars) to make sure in the virtual world it looked exactly like it should. And having seen the car IRL moments before playing the game (handily, there were a couple of consoles set up for us), I can tell you it does.

I Can't Turn My Brain Off Enough To Get Into Need For Speed Payback

For open world driving fun, Forza Horizon 3 is still the one for me. Despite being far too flawed though, Need For Speed Payback isn’t completely beyond being recommendable. The relatively small list of cars doesn’t have a duffer in it, and modifying them in ways you’d never dream of IRL is entertaining. And did I mention how much I love the map?

It’s essentially the gaming equivalent of a Fast and Furious film: it can be enjoyable, but think too hard - especially if you have any real knowledge about cars - and you’re going to get annoyed.

So, you really need to switch off your brain before switching your console on. Right now, I’m struggling to…

Comments

Izzy Poy

I been playing payback and I dont think theres rubberbanding with the AI in this game, honestly idk where u get the rubberbanding from I leave em in the dust all the time and they never come back, or I have good fights with them in hard mode.

Then ur bugs look like graphic card issues, cuz i never have em.

Also NFS is a racing game, not a film, so if ur disappointed with the CHARACTERS of all things then….gg

12/24/2017 - 15:50 |
2 | 4
Anonymous

I gave up with the need for speed series after most wanted (2012). It seemed the reviewers really raved about it but it was buggy and poor. Although this case with most need for speeds since carbon.

Carbon = completed in a few weeks. Boring
Prostreet = actually like this.
Undercover = had on ps2. Possibly the worst game I gave ever played, the map was recycled from most wanted. Waste of time.
Shift = loved it. Very good
Hot pursuit = never had this one so cannot comment.
Shift 2 unleashed = loved it as much as shift. Shame the expansion pack was extra.
The run = terrible. As bad as undercover. Just one long spirit which was boring.
Most wanted (2012) = what led me to give with the franchise. It was raved about but buggy as heck.

12/24/2017 - 15:50 |
6 | 0
Anonymous

In reply to by Anonymous (not verified)

I respect your opinion on how you feel about these games, but may I ask why out of all of them you consider Carbon boring?

12/26/2017 - 16:31 |
0 | 0
Fayyaz Ahmed(#JDM Squad)(#Stancenation)

People dont understand that this is an arcade game,so u guys want realistic physics?Then there r a lot of options for simulation games as well(gt sport,forza motorsport,project cars)

12/24/2017 - 16:42 |
4 | 4
Anonymous

and for the record Mr. Sad.. you said
“if you’re as close minded and stubborn as you. Nobody should have to accept anyone else’s opinion” which is exactly what I’m saying to Flux over here for the last 4 months when he goes to every NFS payback article and argues with people who call it sh*t like he did in this article too.

So next time learn to pay attention before you jump into conversations without knowing the history? See why i call you dumb?

12/25/2017 - 00:12 |
2 | 6
Mandalore the Ultimate

In reply to by Anonymous (not verified)

Shut up. Your the only one who cares

12/25/2017 - 00:45 |
2 | 2
omnipotent gay god

In reply to by Anonymous (not verified)

It’s Saad btw not sad

12/25/2017 - 00:52 |
2 | 2
Anonymous

In reply to by Anonymous (not verified)

There’s a reply button for a reason.
.
Spell my name right Mr. Nitshit.
.
You are accepting the opinion of the reviewer and are calling the game shit, and then you are enforcing that on Flux, and saying he is stupid because he is a teenager. You have called me dumb without knowing my level of intelligence, and you assume I am younger than you. I pay more attention than you, and have more experience, because I have actually played the game and am actually active on Carthrottle. Calling the game shit without having played it is the dumbest thing anyone can do, so you should probably get out of your thinking that you are actually intelligent, because you’re not intelligent.

12/25/2017 - 01:00 |
2 | 2
Anonymous

In reply to by Anonymous (not verified)

12/25/2017 - 16:52 |
2 | 2
Anonymous

There are literally hundreds of crap car sim games that are totally unplayable without a full racing sim setup, but the moment a actually playable, enjoyable, casual arcade racing comes out all the retards go out of their caves to complain.
Go shove a finger and your realistic crap up your arse. Want realism? Go outside and learn to drive.

12/25/2017 - 16:00 |
2 | 0
Anonymous

dont you have to blow up a gasket or something Kadeem?

12/25/2017 - 19:27 |
0 | 4
Anonymous

In reply to by Anonymous (not verified)

Bruh why don’t you use the damn replay button then?

12/25/2017 - 21:13 |
2 | 0
M A K

The only thing that kills this game for me is the rubber banding, we had that in 2015 and it seriously kills the vibe of the game.

12/26/2017 - 00:45 |
2 | 0
Anonymous

The thing that’s been bothering me the most about newer NFS games are the fact that the only part of the races that matter is the last bit, because if the opponent have a crash earlier in the game they’ll somehow always manage to catch up to you and vice versa, no matter how far you or the opponent are ahead.

12/27/2017 - 12:24 |
2 | 0
DriftMaster 1

I love the game but jake Paul in it is just 😞🔫

#bringbackmamba

01/01/2018 - 19:49 |
2 | 0
DriftMaster 1

Also this

01/01/2018 - 19:49 |
0 | 0

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