Project Cars was a good start for a racing game franchise taking on the big names of Forza and Gran Turismo, with a deep and rich career mode, stunning visuals, an impressive weather system and enjoyable handling.
But there were a few gripes with it. Alongside bugs and glitches, there was also a lack of car choice, too few disciplines and some big manufacturers were missing from the game. But that looks set to change with Project Cars 2.
The sequel, set for release on 22 September for PlayStation 4, Xbox One and PC, includes an even wider-ranging career mode, featuring fan-requested improvements, refinements and new features too, in order to make the experience that bit more immersive.
Career mode in PC2 has 29 motorsport types, spread out over six tiers and with five unique disciplines to try out. Gamers can choose to race up the motorsport ladder from grassroots right to the top – with real-world-based series such as IndyCar and Pirelli World Challenge. There’s no F1, owing to commercial ties elsewhere.
If players want a bit more variety, they can bounce across all the different disciplines – open-wheel, GT, prototypes, rallycross and touring cars. There’s also “modern classic” revival-style racing in the game, featuring Group A touring cars and Group C prototypes, just like real-world historic events.
PC2 has seven lifetime goals to achieve, which players can reach by dominating the same series over and over. There’s also three major events to win, including the 24 Hours of Le Mans and the Indy 500.
Alongside revisions to the contract-offer system from the original game, there’s also manufacturer drives, with 14 manufacturers inviting drivers to take part in challenger events and become a proper factory driver. Plus, invitational events return, to add more diversity and variety to the career.
Slightly Mad Studios has clearly been working hard to improve the number of cars and manufacturers in the second instalment of the franchise, because it was one of the negative points from the first game – which had 20 manufacturers and 76 cars not including downloadable content (DLCs).
Project Cars 2 has confirmed to us that there’ll be 31 manufacturers – including Porsche and Ferrari – and 189 cars (not including DLCs) in the new game. Quite a jump, then. And it’s great to see famous manufacturers joining the line-up.
Plus, there are more locations to try out as well, with an impressive 60 tracks – 53 of which are real-world. A few of those are rallycross tracks, due to the new discipline being introduced. The original game only had 35 tracks, 30 of which were real-world.
Of course, you’d expect a game sequel to include more content, especially after the underwhelming figures of the first instalment. Things have to be bigger and better than ever before. With more cars, manufacturers, tracks and an even deeper career mode, PC2 is definitely shaping up quite nicely.